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Author Topic: HQ Trivia creator says lessons learned from Vine, creative constraints inspired the popular new game show app  (Read 525 times)
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« on: December 02, 2017, 04:05:19 pm »

HQ Trivia creator says lessons learned from Vine, creative constraints inspired the popular new game show app

<div class="feat-image"></div><p>Twice a day, my afternoon and evening are punctuated by an eagerly awaited push notification inviting me to join a growing crowd of fans all over the world playing HQ Trivia, a modern take on the classic TV game show. The brief, fifteen minute games usually end for me with a “savage question” that eliminates my chance of winning a growing cash prize, but leaves me excited to try again tomorrow. The thrill of the game is no accident; it’s all part of the app’s clever design.</p>
<p>9to5Mac asked Rus Yusupov, co-founder of HQ Trivia and the former social network Vine, just what makes the new game so captivating.</p>
<p> <a href="https://9to5mac.com/2017/12/01/hq-trivia-creator-interview/#more-510431" class="more-link">more…[/url]</p><img alt="" border="0" src="https://pixel.wp.com/b.gif?host=9to5mac.com&blog=22754319&post=510431&subd=9to5mac&ref=&feed=1" width="1" height="1" /><div class="feedflare">
<img src="[url]http://feeds.feedburner.com/~ff/9To5Mac-MacAllDay?i=yMjMcz-frUc:wX8Gc6sjdZo:D7DqB2pKExk" border="0"></img>[/url]
</div><img src="http://feeds.feedburner.com/~r/9To5Mac-MacAllDay/~4/yMjMcz-frUc" height="1" width="1" alt=""/>

Source: HQ Trivia creator says lessons learned from Vine, creative constraints inspired the popular new game show app
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