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Author Topic: Review: The Room is an iOS game so good, it's scary  (Read 555 times)
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« on: November 15, 2012, 07:00:59 pm »

Review: The Room is an iOS game so good, it's scary
   




   
The Room for iPad is a fascinating game. You’re in a room with a well-locked safe, and your goal is to get that safe open. The game makes the story more detailed than that, but The Room’s storyline is its least interesting aspect. The fun comes from the hours of puzzles and challenges required to break open the safe, coupled with the game’s delightfully creepy ambience.

There’s a lot to like about The Room. The first thing you’ll notice is that ambience mentioned earlier: The game’s graphics are excellently drawn; the faux three-dimensional room—and the safe it contains—look great, and are fun to explore. And the soundtrack and sound effects set a mood not quite of fear, but something entertainingly off-putting about the experience: Why is this safe so intricately locked up? What the heck is it protecting?

(Okay, when the creepy whispers start in Chapter 3, yeah, it’s a little scary.)

All that excellent mood setting and imagery wouldn’t amount to much were it not for the intuitive gameplay. You’ll need to navigate around the room to unearth discoveries—oh, this table leg can also unscrew to reveal a hidden key, and this seemingly plain panel masks a tappable portion to access another section, and tapping these buttons in the right order will open a secret drawer.
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http://www.macworld.com/article/2014016/review-the-room-is-an-ios-game-so-good-its-scary.html
   
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