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Author Topic: We can't allow privacy to be an afterthought with eye tracking  (Read 445 times)
HCK
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« on: March 23, 2018, 04:05:19 pm »

We can't allow privacy to be an afterthought with eye tracking

No one can afford to think about this later.



The cool thing about the virtual reality conversations at GDC this year is how focused everyone seems to be on improving what we have now. Developers are having great conversations about what they have done wrong so far, and sharing best practices to ensure everyone's next project has a better chance of survival. While these conversations are happening in the convention center, hardware people are off in different rooms showing people what features the next piece of hardware will have behind closed doors.

The big thing coming to VR headsets within the next year is eye tracking, and on a high level everyone should be very excited. Eye tracking is going to allow instant authentication into your collection of apps and services, but also improve every experience you have in VR right now. Your eyes will appear more realistic and human in social VR apps, puzzles will become faster and more dynamic, the world of interactive experiences is truly...

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