HACKINTOSH.ORG | Macintosh discussion forums

Macintosh News => Apple News => Topic started by: HCK on March 23, 2015, 03:00:13 pm



Title: Freemium Field Test: The grinding SimCity BuildIt emphasizes obstacles, not opportunities
Post by: HCK on March 23, 2015, 03:00:13 pm
Freemium Field Test: The grinding SimCity BuildIt emphasizes obstacles, not opportunities

<article>
   <section class="page">
<p>Free-to-play games often look appealing, but it's difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test (http://www.macworld.com/tag/freemiumfieldtest/), we'll take a recent free-to-play iOS game, put it through its paces, and let you know if it's really worth your time (and money).</p><p>This might not be the perfect time to spotlight <strong>SimCity BuildIt (https://itunes.apple.com/us/app/simcity-buildit/id913292932?mt=8)</strong>, which some fans of the long-running urban management series see as a bastardization of what made the classic entries so great. That's because earlier in March, publisher Electronic Arts announced that it had closed the core Maxis studio (http://arstechnica.com/gaming/2015/03/ea-closes-simcity-studio-maxis-emeryville/) in Emeryville, California.</p><p class="jumpTag"><a href="/article/2899049/freemium-field-test-the-grinding-simcity-buildit-emphasizes-obstacles-not-opportunities.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

Source: Freemium Field Test: The grinding SimCity BuildIt emphasizes obstacles, not opportunities (http://www.macworld.com/article/2899049/freemium-field-test-the-grinding-simcity-buildit-emphasizes-obstacles-not-opportunities.html#tk.rss_all)