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Macintosh News => Apple News => Topic started by: HCK on December 07, 2015, 09:00:18 pm



Title: Need for Speed: No Limits has… some limits, certainly
Post by: HCK on December 07, 2015, 09:00:18 pm
Need for Speed: No Limits has… some limits, certainly

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<p>Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test (http://www.macworld.com/column/freemium-field-test/), we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth your time (and money). </p><p>After a string of successful premium iOS entries (https://itunes.apple.com/us/app-bundle/need-for-speed-pack-for-iphone/id932657320?mt=8), EA’s long-running arcade racing franchise has finally gone free-to-play with <strong>Need for Speed: No Limits (https://itunes.apple.com/us/app/need-for-speed-no-limits/id883393043?mt=8)</strong>. And if you know anything about freemium games, you have to admit that the title is either brazen or misleading—probably both, actually. </p><p class="jumpTag"><a href="/article/3012212/software-games/need-for-speed-no-limits-has-some-limits-certainly.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

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