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Macintosh News => iPhone/iPod/iPad News => Topic started by: HCK on December 21, 2017, 04:05:17 pm



Title: Pokémon GO gaining iPhone exclusive AR+ mode powered by Apple’s ARKit
Post by: HCK on December 21, 2017, 04:05:17 pm
Pokémon GO gaining iPhone exclusive AR+ mode powered by Apple’s ARKit

<div class="feat-image">(https://9to5mac.files.wordpress.com/2017/12/pokemon-go-arkit.jpg?quality=82&strip=all&w=1600)</div><p>After first demoing improved augmented reality features for Pokémon GO back at Apple’s developer conference in June, Niantic has officially announced AR+ mode for the hit game. AR+ leverages Apple’s ARKit framework (https://9to5mac.com/guides/arkit/) to make Pokémon appear hyper realistic.</p>
<p> <a href="https://9to5mac.com/2017/12/20/ar-pokemon-go-arkit/#more-512926" class="more-link">more…[/url]</p><img alt="" border="0" src="https://pixel.wp.com/b.gif?host=9to5mac.com&blog=22754319&post=512926&subd=9to5mac&ref=&feed=1" width="1" height="1" /><img alt="" border="0" src="https://pixel.wp.com/b.gif?host=9to5mac.com&blog=22754319&post=512926&subd=9to5mac&ref=&feed=1" width="1" height="1" /><div class="feedflare">
<img src="http://feeds.feedburner.com/~ff/9To5Mac-MacAllDay?i=7l9kCUGeY7c:Cepdqebv71w:D7DqB2pKExk" border="0"></img> (http://feeds.feedburner.com/~ff/9To5Mac-MacAllDay?a=7l9kCUGeY7c:Cepdqebv71w:D7DqB2pKExk)
</div><img src="http://feeds.feedburner.com/~r/9To5Mac-MacAllDay/~4/7l9kCUGeY7c" height="1" width="1" alt=""/>

Source: Pokémon GO gaining iPhone exclusive AR+ mode powered by Apple’s ARKit (http://feedproxy.google.com/~r/9To5Mac-MacAllDay/~3/7l9kCUGeY7c/)