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Macintosh News => iPhone/iPod/iPad News => Topic started by: HCK on July 05, 2018, 04:05:21 pm



Title: iOS has accounted for over 70% of Nintendo’s revenue from Super Mario Run, data shows
Post by: HCK on July 05, 2018, 04:05:21 pm
iOS has accounted for over 70% of Nintendo’s revenue from Super Mario Run, data shows

<div class="feat-image">(https://9to5mac.files.wordpress.com/2018/03/h2x1_smartdevice_supermariorun.jpg?quality=82&strip=all&w=1500)</div><p>App developers have long found iOS to be a more lucrative market than Android, and new data from Sensor Tower (https://sensortower.com/blog/super-mario-run-60-million-revenue) further adds to that narrative. The app analytic website today reports that Nintendo’s Super Mario Run has hit $60 million in revenue worldwide, with the overwhelming majority coming from iOS…</p>
<p> <a href="https://9to5mac.com/2018/07/02/super-mario-run-revenue-ios-android/#more-540975" class="more-link">more…[/url]</p><div class="feedflare">
<img src="http://feeds.feedburner.com/~ff/9To5Mac-MacAllDay?i=hPQuwoxbIy0:lie0ublgRhQ:D7DqB2pKExk" border="0"></img> (http://feeds.feedburner.com/~ff/9To5Mac-MacAllDay?a=hPQuwoxbIy0:lie0ublgRhQ:D7DqB2pKExk)
</div><img src="http://feeds.feedburner.com/~r/9To5Mac-MacAllDay/~4/hPQuwoxbIy0" height="1" width="1" alt=""/>

Source: iOS has accounted for over 70% of Nintendo’s revenue from Super Mario Run, data shows (http://feedproxy.google.com/~r/9To5Mac-MacAllDay/~3/hPQuwoxbIy0/)