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Macintosh News => iPhone/iPod/iPad News => Topic started by: HCK on July 06, 2019, 04:05:20 pm



Title: FaceTime eye contact correction in iOS 13 uses ARKit
Post by: HCK on July 06, 2019, 04:05:20 pm
FaceTime eye contact correction in iOS 13 uses ARKit

<div class="feat-image">(https://9to5mac.com/wp-content/uploads/sites/6/2019/07/FaceTime-eye-contact-correction.jpg?quality=82&strip=all&w=1500)</div>
<p>We reported yesterday one funky new feature in <a href="https://9to5mac.com/2019/07/02/whats-new-in-ios-13-beta-3/" target="_blank" rel="noopener noreferrer">iOS 13 beta 3[/url]: FaceTime eye contact correction.</p>
<p>Currently, when you look at the screen to see the face of the person you’re talking to, they will see your eyes looking down as the camera is above the screen. But the latest iOS 13 beta offers a feature called FaceTime Attention Correction…</p>
<p> <a href="https://9to5mac.com/2019/07/03/facetime-eye-contact-correction-in-ios-13-uses-arkit/#more-599508" class="more-link">more…[/url]</p>
<p>The post <a rel="nofollow" href="https://9to5mac.com/2019/07/03/facetime-eye-contact-correction-in-ios-13-uses-arkit/">FaceTime eye contact correction in iOS 13 uses ARKit[/url] appeared first on <a rel="nofollow" href="https://9to5mac.com">9to5Mac[/url].</p><div class="feedflare">
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Source: FaceTime eye contact correction in iOS 13 uses ARKit (http://feedproxy.google.com/~r/9To5Mac-MacAllDay/~3/c1kOH0kLNzE/)