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Author Topic: Freemium Field Test: Peggle Blast adds too many barriers to PopCap's classic peg-popping game  (Read 362 times)
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« on: January 07, 2015, 09:00:17 am »

Freemium Field Test: Peggle Blast adds too many barriers to PopCap's classic peg-popping game

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Free-to-play games often look appealing, but it's difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test, we'll take a recent free-to-play iOS game, put it through its paces, and let you know if it's really worth your time (and money).</p><figure class="medium left"><a class="zoom" href="http://images.techhive.com/images/article/2015/01/peggleblast-gnomes-100538963-large.png">peggleblast gnomes" width="300" height="534[/url] <figcaption>
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Among Peggle Blast's new additions are little creatures that skitter around the board with each new ball, slathering pegs with momentum-killing sludge.</p><p class="jumpTag"><a href="/article/2865337/freemium-field-test-peggle-blast-adds-too-many-barriers-to-popcaps-classic-peg-popping-game.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

Source: Freemium Field Test: Peggle Blast adds too many barriers to PopCap's classic peg-popping game
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