Pages: [1]   Go Down
  Print  
Author Topic: Until Dawn remake studio lays off staffers before the game’s even out  (Read 59 times)
HCK
Global Moderator
Hero Member
*****
Posts: 79425



« on: September 04, 2024, 04:05:26 pm »

Until Dawn remake studio lays off staffers before the game’s even out

<p>The studio behind the upcoming PlayStation 5 and PC remaster of the PlayStation 4 survivor horror game Until Dawn has let go some of its staffers just a month before its release on October 4. <a data-i13n="cpos:1;pos:1" href="https://www.eurogamer.net/until-dawn-remake-studio-ballistic-moon-lays-off-staff-ahead-of-the-games-release-in-october">Eurogamer[/url] reported the unfortunate news on Sunday, and Ballistic Moon confirmed the layoffs in a statement posted on <a data-i13n="elm:affiliate_link;sellerN:LinkedIn;elmt:;cpos:2;pos:1" href="https://shopping.yahoo.com/rdlw?merchantId=6deefbf2-941b-4156-9f41-a61ebb50d13d&amp;siteId=us-engadget&amp;pageId=1p-autolink&amp;featureId=text-link&amp;merchantName=LinkedIn&amp;custData=eyJzb3VyY2VOYW1lIjoiV2ViLURlc2t0b3AtVmVyaXpvbiIsImxhbmRpbmdVcmwiOiJodHRwczovL3d3dy5saW5rZWRpbi5jb20vcG9zdHMvYmFsbGlzdGljbW9vbl9hLXN0YXRlbWVudC1mcm9tLWJhbGxpc3RpYy1tb29uLWFjdGl2aXR5LTcyMzY0MjE5OTE5MDAwMTY2NDAtV1dJai8iLCJjb250ZW50VXVpZCI6ImU1NTYzMmEwLTYzOTctNDUzOS1iYWNiLTE4MzhlZDc3NDIyZiIsIm9yaWdpbmFsVXJsIjoiaHR0cHM6Ly93d3cubGlua2VkaW4uY29tL3Bvc3RzL2JhbGxpc3RpY21vb25fYS1zdGF0ZW1lbnQtZnJvbS1iYWxsaXN0aWMtbW9vbi1hY3Rpdml0eS03MjM2NDIxOTkxOTAwMDE2NjQwLVdXSWovIn0&amp;signature=AQAAAXYyhrrRnDKW8vaWK-jHRd8T0XZk5miXbn31IrLY5stm&amp;gcReferrer=https%3A%2F%2Fwww.linkedin.com%2Fposts%2Fballisticmoon_a-statement-from-ballistic-moon-activity-7236421991900016640-WWIj%2F" class="rapid-with-clickid" data-original-link="https://www.linkedin.com/posts/ballisticmoon_a-statement-from-ballistic-moon-activity-7236421991900016640-WWIj/">its LinkedIn page[/url] on Labor Day, of all days.</p>
<p>“It is with deep regret and a heavy heart that we must make the tough decision to significantly scale down our team to secure the future of our studio,” the statement reads. “This comes after our development of Until Dawn for PS5 and PC.” Ballistic Moon did not state how many staffers were being cut, or what percentage of the team were let go.</p>
<span id="end-legacy-contents"></span><p>Two former staffers broke the news on their social media accounts over the weekend. Former junior game designer <a data-i13n="elm:affiliate_link;sellerN:LinkedIn;elmt:;cpos:3;pos:1" href="https://shopping.yahoo.com/rdlw?merchantId=6deefbf2-941b-4156-9f41-a61ebb50d13d&amp;siteId=us-engadget&amp;pageId=1p-autolink&amp;featureId=text-link&amp;merchantName=LinkedIn&amp;custData=eyJzb3VyY2VOYW1lIjoiV2ViLURlc2t0b3AtVmVyaXpvbiIsImxhbmRpbmdVcmwiOiJodHRwczovL3d3dy5saW5rZWRpbi5jb20vcG9zdHMvY2Fzc3ljb3JuaXNoX2xpa2UtbWFueS1vdGhlcnMtaW4tdGhpcy13b25kZXJmdWwtYnV0LXR1cmJ1bGVudC11Z2NQb3N0LTcyMzUzMzQzNDExNTU3ODY3NTMtMFlNWi8iLCJjb250ZW50VXVpZCI6ImU1NTYzMmEwLTYzOTctNDUzOS1iYWNiLTE4MzhlZDc3NDIyZiIsIm9yaWdpbmFsVXJsIjoiaHR0cHM6Ly93d3cubGlua2VkaW4uY29tL3Bvc3RzL2Nhc3N5Y29ybmlzaF9saWtlLW1hbnktb3RoZXJzLWluLXRoaXMtd29uZGVyZnVsLWJ1dC10dXJidWxlbnQtdWdjUG9zdC03MjM1MzM0MzQxMTU1Nzg2NzUzLTBZTVovIn0&amp;signature=AQAAAfGHVLbZuM75YaU73gRTg3kqh3Pjs1jPWNr31VRtwPXO&amp;gcReferrer=https%3A%2F%2Fwww.linkedin.com%2Fposts%2Fcassycornish_like-many-others-in-this-wonderful-but-turbulent-ugcPost-7235334341155786753-0YMZ%2F" class="rapid-with-clickid" data-original-link="https://www.linkedin.com/posts/cassycornish_like-many-others-in-this-wonderful-but-turbulent-ugcPost-7235334341155786753-0YMZ/">Cassy Cornish[/url] and former technical designer <a data-i13n="elm:affiliate_link;sellerN:LinkedIn;elmt:;cpos:4;pos:1" href="https://shopping.yahoo.com/rdlw?merchantId=6deefbf2-941b-4156-9f41-a61ebb50d13d&amp;siteId=us-engadget&amp;pageId=1p-autolink&amp;featureId=text-link&amp;merchantName=LinkedIn&amp;custData=eyJzb3VyY2VOYW1lIjoiV2ViLURlc2t0b3AtVmVyaXpvbiIsImxhbmRpbmdVcmwiOiJodHRwczovL3d3dy5saW5rZWRpbi5jb20vcG9zdHMvaGFycnktd2lsbGlhbXMtMzU2MjY4MTUzX2FmdGVyLXR3by1leGl0aW5nLXllYXJzLXdvcmtpbmctb24tdGhlLXdvbmRlcmZ1bC11Z2NQb3N0LTcyMzU1Nzk2ODUwMzA0OTAxMTItOEFjRi8iLCJjb250ZW50VXVpZCI6ImU1NTYzMmEwLTYzOTctNDUzOS1iYWNiLTE4MzhlZDc3NDIyZiIsIm9yaWdpbmFsVXJsIjoiaHR0cHM6Ly93d3cubGlua2VkaW4uY29tL3Bvc3RzL2hhcnJ5LXdpbGxpYW1zLTM1NjI2ODE1M19hZnRlci10d28tZXhpdGluZy15ZWFycy13b3JraW5nLW9uLXRoZS13b25kZXJmdWwtdWdjUG9zdC03MjM1NTc5Njg1MDMwNDkwMTEyLThBY0YvIn0&amp;signature=AQAAAQ07R73YK6aE7V6HA7D5_DNQnC_oeMqAlCT_603QeU-6&amp;gcReferrer=https%3A%2F%2Fwww.linkedin.com%2Fposts%2Fharry-williams-356268153_after-two-exiting-years-working-on-the-wonderful-ugcPost-7235579685030490112-8AcF%2F" class="rapid-with-clickid" data-original-link="https://www.linkedin.com/posts/harry-williams-356268153_after-two-exiting-years-working-on-the-wonderful-ugcPost-7235579685030490112-8AcF/">Harry Williams[/url] posted news about their respective job losses on LinkedIn.</p>
<p>“Like many others in this wonderful but turbulent industry, I am sadly being made redundant from my role as a Junior Game Designer at Ballistic Moon,” Cornish wrote. “The team have been wonderful and I’m so excited for our game to release in October!”</p>
<div id="d5811866b8ae433796cc69a13fe0b60b"><iframe width="560" height="315" src="https://www.youtube.com/embed/bIkuM5y0Bjw?si=-FnzP-pOoeNB5BZ_" title="YouTube video player" frameborder="0" allowfullscreen></iframe></div>
<p>Ballistic Moon is just one of the latest in a long line of<a data-i13n="cpos:5;pos:1" href="https://www.engadget.com/big-tech-layoffs-183005386.html"> game studio and tech company layoffs[/url]. <a data-i13n="cpos:6;pos:1" href="https://www.engadget.com/take-two-plans-to-lay-off-5-percent-of-its-employees-by-the-end-of-2024-235903990.html">Take-Two Interactive[/url], the <a data-i13n="cpos:7;pos:1" href="https://www.engadget.com/dead-by-daylight-maker-behaviour-announces-its-second-round-of-layoffs-this-year-170725177.html">Behaviour[/url] (Dead By Daylight), <a data-i13n="cpos:8;pos:1" href="https://www.engadget.com/bungie-is-laying-off-220-employees-200242815.html">Bungie[/url] (Destiny 2 and Marathon’s) and <a data-i13n="cpos:9;pos:1" href="https://www.engadget.com/humble-games-reportedly-lays-off-its-entire-staff-201923446.html">Humble Games[/url] have all seen staff cuts recently.</p>
<p><a data-i13n="cpos:10;pos:1" href="https://www.eurogamer.net/rocksteady-hit-by-layoffs-after-suicide-squad-kill-the-justice-league-underperforms">Eurogamer[/url]&nbsp;also reported on Monday that Rocksteady, the studio behind the iconic Batman Arkham games, reduced the size of its QA department from 33 to 15 employees over the past month following <a data-i13n="cpos:11;pos:1" href="https://www.engadget.com/suicide-squad-kill-the-justice-league-pulled-offline-after-a-bizarre-game-beating-bug-161955046.html">the disappointing release[/url] of Suicide Squad: Kill the Justice League; One of the laid-off  employees was on a scheduled paternity leave.</p>This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/until-dawn-remake-studio-lays-off-staffers-before-the-games-even-out-172910650.html?src=rss

Source: Until Dawn remake studio lays off staffers before the game’s even out
Logged
Pages: [1]   Go Up
  Print  
 
Jump to: