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Author Topic: Freemium Field Test: The grinding SimCity BuildIt emphasizes obstacles, not opportunities  (Read 381 times)
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« on: March 23, 2015, 03:00:13 pm »

Freemium Field Test: The grinding SimCity BuildIt emphasizes obstacles, not opportunities

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<p>Free-to-play games often look appealing, but it's difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test, we'll take a recent free-to-play iOS game, put it through its paces, and let you know if it's really worth your time (and money).</p><p>This might not be the perfect time to spotlight <strong>SimCity BuildIt</strong>, which some fans of the long-running urban management series see as a bastardization of what made the classic entries so great. That's because earlier in March, publisher Electronic Arts announced that it had closed the core Maxis studio in Emeryville, California.</p><p class="jumpTag"><a href="/article/2899049/freemium-field-test-the-grinding-simcity-buildit-emphasizes-obstacles-not-opportunities.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

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