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Author Topic: Resources to get you started with ARKit  (Read 345 times)
HCK
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« on: November 17, 2017, 04:05:18 pm »

Resources to get you started with ARKit

Want to know how to get your start with ARKit?!

Virtual reality and augmented reality are no longer industry buzzwords. More and more companies are releasing AR enabled applications such as Amazon's Store app that allows you to "see" what a product will look like in your home and Clips 2.0 that changes your surroundings in real time when recording live video.

If you're a Unity 3D engine or Unreal engine developer that is interested in creating augmented reality apps for iOS, here's where you can get the information you need to bootstrap your project. You can also check out how to get started in porting your VR apps to SteamVR for macOS High Sierra if you're so inclined.

Unity 3D Engine

One development toolkit is the Unity 3D Engine. Although Unity first started life as an Apple only 3D engine, it now supports a myriad of platforms and architectures. You can freely download the engine for personal use and learn the skills required to make amazing 3D applications with their online ...

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