Pages: [1]   Go Down
  Print  
Author Topic: We tried the new Ghostbusters World AR game, and it is spooky good  (Read 355 times)
HCK
Global Moderator
Hero Member
*****
Posts: 79425



« on: July 22, 2018, 04:05:19 pm »

We tried the new Ghostbusters World AR game, and it is spooky good

A brand new take on a classic franchise



At San Diego Comic-Con 2018 Columbia Pictures showed off a new game based in the Ghostbusters franchise. Called Ghostbusters World, the game is an AR game where essentially you walk around the real world catching ghosts. There is a little more to it of course so let's get into it.

How does it work?



Like other AR games, you walk around in the real world where assorted ghosts will spawn for you to fight and capture. The demo showed off many varieties of ghosts that seemed to appear randomly, of course, the demo probably had a higher spawn rate than the actual game but even in the demo, the variety of ghosts seemed extensive.

After you tap the ghost the AR screen appears and you have to use the PKE meter to scan the area for the ghost. This is really just to use ARCore and ARKit to scan the floor so the ghost interacts correctly with the ground and surrounding area but it fits so well into the game that it feels seamless. Of course, you scan...

Source: We tried the new Ghostbusters World AR game, and it is spooky good
Logged
Pages: [1]   Go Up
  Print  
 
Jump to: