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Author Topic: Portrait of an Indie iPhone Holiday Game Launch  (Read 935 times)
HCK
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« on: December 22, 2010, 07:00:29 am »

Portrait of an Indie iPhone Holiday Game Launch
      


The holidays are a volatile time for the App Store. With EA and other major studios selling games at bargain basement prices, things got especially crazy this year. One indie developer provides an interesting snapshot of how launching a game amidst the madness works out.
         

http://feedproxy.google.com/~r/TheAppleBlog/~3/oGBdZjSb_q8/
      
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