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Author Topic: Apple Arcade developers explain what it’s like creating for the platform as Apple’s strategy evolves  (Read 214 times)
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« on: September 04, 2020, 04:05:14 pm »

Apple Arcade developers explain what it’s like creating for the platform as Apple’s strategy evolves

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<p>Apple Arcade has added three notable titles over the last several weeks: “Game of Thrones: Tale of Crows” from Devolver Digital, “Next Stop Nowhere” from Night School Studio, and “The Last Campfire” from Hello Games. A new deep dive from TechRadar today offers a closer look at the development of the games, and how Apple Arcade was involved.</p>
<p> <a href="https://9to5mac.com/2020/08/30/apple-arcade-developers-talk-strategy/#more-664827" class="more-link">more…[/url]</p>
<p>The post <a rel="nofollow" href="https://9to5mac.com/2020/08/30/apple-arcade-developers-talk-strategy/">Apple Arcade developers explain what it’s like creating for the platform as Apple’s strategy evolves[/url] appeared first on <a rel="nofollow" href="https://9to5mac.com">9to5Mac[/url].</p><div class="feedflare">
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Source: Apple Arcade developers explain what it’s like creating for the platform as Apple’s strategy evolves
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