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Author Topic: Developer Has Game Rejected For Pointing Out In-App Purchases Are “Nonsense”  (Read 333 times)
HCK
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« on: October 17, 2012, 11:00:04 am »

Developer Has Game Rejected For Pointing Out In-App Purchases Are “Nonsense”

There are an unlimited number of ways a developer can manage to get their new game rejected by the App Store police. Terry Cavanagh’s free game was rejected for probably the silliest reason you’ve ever heard – he told users that in-app purchases are complete nonsense. The maker of Super Hexagon submitted his new iOS [...]Related StoriesNetatmo Transforms Your iOS Device Into A Beautiful Home Weather Station [Review]Apple Is “Absolutely Aware” Fullscreen Mac Apps On Multiple Monitors Leave Much To Be DesiredJust Mobile’s Minimal New Stands Will Mount Your MacBook In StyleMacHeist 4 Bundle Software Detailed, Will Give 25% Of Proceeds To Charity And You A Great DealApple Buys Particle, A Small HTML5 Web Development Company From San Francisco

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