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Author Topic: Flash Professional CC review: Solid improvements but no flashy new features  (Read 723 times)
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« on: August 30, 2013, 03:01:30 pm »

Flash Professional CC review: Solid improvements but no flashy new features
   




   

Absent flashy, headline-grabbing new features, Adobe's updates for Flash Professional CC are simply improvements to the program's existing core features and functions. Alongside the app's enhanced user interface, Flash CC's new ability to export projects to HTML, to full HD video and audio, and to test animations directly via USB on mobile devices, are designed to benefit the vast majority of users.

Need more space to work on your animation? Use Flash CC's full screen editing mode.
Interface improvements
Adobe has overhauled the familiar Flash user interface in this version. It is now a fashionable dark gray, which looks very professional (but can be switched back to light gray). The timeline and code editor have also been improved, alongside numerous other interface elements. A full screen editing mode, which shows only the canvas, hiding all the palettes, is a great addition.

The workspace canvas has also been adjusted. In the past, you were limited to a maximum size. That limitation is now gone, so you can import large graphics for a scrolling background—great for game developers creating a jump-n-run (side scroller) game.

Flash's new 64-bit architecture works well with late model MacBook laptops and will surely scream with the recently introduced Mac Pros. Adobe has rewritten most of Flash's code to convert it to a native cocoa application. For artists who like to work anywhere from a client's workspace to their home office, Flash CC automatically syncs preferences of your Flash installations through the Creative Cloud.
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