New UXKit developer framework identified in Photos for Mac<div class="field field-name-body field-type-text-with-summary field-label-hidden"><div class="field-items"><div class="field-item even" property="content:encoded"><p><a href='
http://www.imore.com/new-developer-framework-identified-photos-mac' title="New UXKit developer framework identified in Photos for Mac"><img src='
http://www.imore.com/sites/imore.com/files/styles/large/public/field/image/2015/02/photos-app-imac-press_1024.jpg?itok=3aGmIvni' />[/url]</p> <p>Apple released 10.10.3 to developers today, offering up the first release of Photos for Mac, the long-awaited replacement for iPhoto. It's not available publicly yet — only to registered developers and others with access to Apple's development builds of <a href="osx-yosemite">OS X Yosemite[/url], at this hour. But something's caught the eye of developers who have downloaded it. <!--break--> Jason Snell, writing for
Six Colors:</p>
<p>Today Apple dropped Photos for Mac via a developer release, and some developers are reporting signs that Apple has built this new app using something called UXKit, which sits above the Mac's familiar AppKit frameworks and strongly resembles UIKit on iOS.</p>
<p>UIKit is a programming framework in iOS that helps developers manage an iOS app's user interface, user input and manage interaction with the system. UIKit hasn't existed on the Mac, which makes it more difficult for developers already invested in iOS to bring their products to the Mac.</p> <blockquote class="twitter-tweet" lang="en" xml:lang="en"><p>HUH. Photos uses UXKit which almost seems like most of UIKit's API implemented atop AppKit. /via
@zwaldowski</p>— Steve T-S (@stroughtonsmith)
February 5, 2015 <script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script><blockquote class="twitter-tweet" lang="en" xml:lang="en"><p>It's still mostly all AppKit, but with a UIKit-like API shim. I'm guessing Photos for Mac builds out of the same project tree as iOS</p>— Steve T-S (@stroughtonsmith)
February 5, 2015 <script async="" src="//platform.twitter.com/widgets.js" charset="utf-8"></script><p>UXKit may be Apple's attempt to bridge that gap. If so, it'd be a
big step towards simplifying the approach of writing applications that will run on iOS
and Mac.</p> </div></div></div><div id="comment-wrapper-nid-29815"></div><img width='1' height='1' src='
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New UXKit developer framework identified in Photos for Mac