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Author Topic: Developer Has Game Rejected For Pointing Out In-App Purchases Are “Nonsense”  (Read 367 times)
HCK
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« on: October 16, 2012, 07:00:03 pm »

Developer Has Game Rejected For Pointing Out In-App Purchases Are “Nonsense”

There are an unlimited number of ways a developer can manage to get their new game rejected by the App Store police. Terry Cavanagh’s free game was rejected for probably the silliest reason you’ve ever heard – he told users that in-app purchases are complete nonsense. The maker of Super Hexagon submitted his new iOS [...]Related StoriesStriiv App Will Make You Thin And BeautifulThis Is What We Think The New Teardrop iMac Will Look LikePhil Schiller Says iPod Touch Is Too Thin To Include Ambient Light SensorDongle Turns iPhone Into Remote-Controlled Perfume PumperiTwin SecureBox Combines Hardware Encryption With Dropbox

http://feedproxy.google.com/~r/cultofmac/bFow/~3/4kkA3T5USjU/story01.htm
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