Title: Freemium Field Test: Candy Crush Soda Saga can get expensive fast, but its appeal is undeniable Post by: HCK on January 29, 2015, 09:00:17 am Freemium Field Test: Candy Crush Soda Saga can get expensive fast, but its appeal is undeniable
<article> <section class="page"> <p>Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test, we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth your time (and money).</p><p>I never expected to spend $25 in <strong>Candy Crush Soda Saga (https://itunes.apple.com/us/app/candy-crush-soda-saga/id850417475?mt=8)</strong>. Actually, I never expected to spend $25 within any mobile game, least of all something like Candy Crush Soda Saga. But here we are a couple weeks later, and now I have to collect my iTunes receipts and sheepishly forward them to my editor. (Sorry, boss!)</p><p class="jumpTag"><a href="/article/2876537/freemium-field-test-candy-crush-soda-saga-can-get-expensive-fast-but-its-appeal-is-undeniable.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article> Source: Freemium Field Test: Candy Crush Soda Saga can get expensive fast, but its appeal is undeniable (http://www.macworld.com/article/2876537/freemium-field-test-candy-crush-soda-saga-can-get-expensive-fast-but-its-appeal-is-undeniable.html#tk.rss_all) |