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Macintosh News => Apple News => Topic started by: HCK on May 13, 2015, 03:00:12 am



Title: Freemium Field Test: Mortal Kombat X looks the part, but the fun doesn't last
Post by: HCK on May 13, 2015, 03:00:12 am
Freemium Field Test: Mortal Kombat X looks the part, but the fun doesn't last

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<p>Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test (http://www.macworld.com/column/freemium-field-test/), we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth your time (and money). </p><p>The arrival of a brand new Mortal Kombat game on iOS is a big deal, especially since the only previous release was a butchered port (http://www.macworld.com/article/1157143/mortalkombat3review.html) of the years-old Ultimate Mortal Kombat 3. Instead, Mortal Kombat X hit the App Store in April at the same time as the acclaimed console and PC game (http://www.pcworld.com/article/2909313/mortal-kombat-x-review-almost-flawless-victory.html), with similarly sharp graphics, plenty of intense fighting action, and a heaping helping of blood and gore.</p><p class="jumpTag"><a href="/article/2921048/freemium-field-test-mortal-kombat-x-looks-the-part-but-the-fun-doesnt-last.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

Source: Freemium Field Test: Mortal Kombat X looks the part, but the fun doesn't last (http://www.macworld.com/article/2921048/freemium-field-test-mortal-kombat-x-looks-the-part-but-the-fun-doesnt-last.html#tk.rss_all)