Title: Asphalt Xtreme trades blacktop for mud and ice, but keeps the raucous fun Post by: HCK on November 24, 2016, 04:05:15 pm Asphalt Xtreme trades blacktop for mud and ice, but keeps the raucous fun
<article> <section class="page"> <p> Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test (http://www.macworld.com/column/freemium-field-test/), we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth your time (and money). </p><p> Gameloft’s Asphalt racing series plodded along for nearly a decade, releasing several entries that were fine but never quite great—and then Asphalt 8: Airborne (https://itunes.apple.com/us/app/asphalt-8-airborne/id610391947?mt=8) bucked that trend to a rather startling degree. The 2013 release finally launched the series into the upper echelon of mobile racers, delivering the best arcade driving experience on iPhone and iPad, plus it sold for only $1 at launch. Just a couple months later, it was turned into a free-to-play game. </p><p class="jumpTag"><a href="/article/3141789/ios/asphalt-xtreme-trades-blacktop-for-mud-and-ice-but-keeps-the-raucous-fun.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article> Source: Asphalt Xtreme trades blacktop for mud and ice, but keeps the raucous fun (http://www.macworld.com/article/3141789/ios/asphalt-xtreme-trades-blacktop-for-mud-and-ice-but-keeps-the-raucous-fun.html#tk.rss_all) |