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Macintosh News => iPhone/iPod/iPad News => Topic started by: HCK on December 18, 2016, 04:05:25 pm



Title: You're using a lot of data playing Super Mario Run and here's why
Post by: HCK on December 18, 2016, 04:05:25 pm
You're using a lot of data playing Super Mario Run and here's why

Super Mario Run uses up a significant amount of data if you're playing it a lot, but things should ease up in a few days.

If you're worried about data usage while playing Super Mario Run, your fears are not unwarranted. It turns out, everyone's favorite plumber does use a hefty amount of data compared to other popular online games. But, you can relax a little because some of the overabundance of data usage will die down as new downloads level off over the next few days or so.

You haven't started playing Super Mario Run yet? Read our beginner's guide
You've been playing Super Mario Run for hours and now want to know how to get better? Read our tips and tricks
It's not me, it's you

AppleInsider spent some time testing the data usage while playing Super Mario Run and are able to confirm that it is, indeed, high.


  Several hours of testing the night of release by AppleInsider shows that, [discounting the effect of level downloads], a solid hour of constant play still pushed about 60...

Source: You're using a lot of data playing Super Mario Run and here's why (http://feedproxy.google.com/~r/TheIphoneBlog/~3/BZpwdn0ju7w/youre-using-lot-data-playing-super-mario-run-and-heres-why)