Title: Two-thirds of in-app game buys have fleeting value Post by: HCK on August 17, 2011, 07:00:39 am Two-thirds of in-app game buys have fleeting value
Most of the money people spend within mobile games is on "consumable" items that have no lasting value once used. The most popular type form of that is "premium" currency, which allows users to buy their way into advancing faster in a game, according to Flurry. http://feedproxy.google.com/~r/TheAppleBlog/~3/vS68XjEuDWU/ |