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« on: December 14, 2012, 07:01:04 pm »

Review: The Witcher 2: Assassins Of Kings
   




   

Editor’s Note: The following article is reprinted from Macworld UK. Visit Macworld UK’s blog page for the latest Mac news from across the Atlantic.


The Witcher 2: Assassins Of Kings is undoubtedly one of the best role-playing games released in recent years and, as the name implies, it’s the sequel to the original Witcher game that was released on the PC back in 2007. Both games are based on the popular series of fantasy novels written by Polish author Andrzej Sapkowski that follow the adventures of Geralt of Rivia, a witcher who roams the mediaeval fantasy kingdom of Temeria, slaying monsters and generally being mean and moody.


The Witcher 2 introduces a new storyline in which a mysterious group of assassins seems bent on bumping off all the local nobility. This leads Geralt into a web of political intrigue and skullduggery as he attempts to discover the identity and motives of his mysterious foes.


Role-playing fans will quickly find themselves drawn into this rich (and often adult) storyline. However, the Witcher games are a little unconventional when compared to more traditional RPGs, such as the Dragon Age series. You don’t have a range classes that you can choose to play, such as wizards, priests, and rogues. Geralt is essentially a swordsman, although he does have access to a limited range of magic signs and alchemical potions that can give him an edge in battle. The combat and skill systems are also quite complex so you’ll need to devote a bit of time to mastering them at first.
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http://www.macworld.com/article/2019596/review-the-witcher-2-assassins-of-kings.html
   
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