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Author Topic: ARM Mac graphics performance could be better than discrete GPUs  (Read 324 times)
HCK
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« on: July 14, 2020, 04:05:16 pm »

ARM Mac graphics performance could be better than discrete GPUs

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<p>Apple gave <a href="https://9to5mac.com/2020/06/22/arm-mac-apple/" target="_blank" rel="noopener noreferrer">an impressive look at ARM Mac[/url] graphics performance when it showed a Shadow of the Tomb Raider demo during its WWDC keynote. There were many comments about how smoothly this ran under Rosetta 2.</p>
<p>The explanation was provided during a developer session on how to bring Metal apps to <a href="https://9to5mac.com/guides/apple-silicon/" target="_blank" rel="noopener noreferrer">Apple Silicon Macs[/url] …</p>
<p> <a href="https://9to5mac.com/2020/07/08/arm-mac-graphics/#more-655580" class="more-link">more…[/url]</p>
<p>The post <a rel="nofollow" href="https://9to5mac.com/2020/07/08/arm-mac-graphics/">ARM Mac graphics performance could be better than discrete GPUs[/url] appeared first on <a rel="nofollow" href="https://9to5mac.com">9to5Mac[/url].</p><div class="feedflare">
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Source: ARM Mac graphics performance could be better than discrete GPUs
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