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Author Topic: Sky Dancer soars at first, although the sensation is short-lived  (Read 437 times)
HCK
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« on: March 29, 2017, 04:05:14 pm »

Sky Dancer soars at first, although the sensation is short-lived

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<p>Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test, we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth your time (and money). </p><p>Helplessly falling through the clouds at a rapid pace towards the dirt? Terrifying. Controlled falling, on the other hand? Potentially exhilarating. And that’s the kind of sensation that <strong>Sky Dancer</strong> taps into, blending a familiar behind-the-back endless runner approach with the less-familiar feeling of dropping large distances to platforms below. </p><p class="jumpTag"><a href="/article/3183287/ios/sky-dancer-soars-at-first-although-the-sensation-is-short-lived.html#jump">To read this article in full or to leave a comment, please click here[/url]</p></section></article>

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