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Author Topic: Merge Cube review: A clever but short-lived augmented reality toy  (Read 313 times)
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« on: February 24, 2018, 04:05:13 pm »

Merge Cube review: A clever but short-lived augmented reality toy

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<p>Augmented reality got a nice jump-start from Apple’s ARKit in iOS 11, which increased the visual quality and responsiveness of digital objects placed into your real-world view. But how about a physical object—one that you can hold, feel, and rotate—that can be transformed into almost anything via your iPhone’s camera? That’s what the <a href="https://mergevr.com/cube" rel="nofollow">Merge Cube[/url] has to offer.</p><p>As high-tech as that might sound, the actual Merge Cube itself looks and feels like a squeezable stress reliever, making it both durable and kid-safe. It’s also impressively cheap—retailers like <a href="https://www.walmart.com/ip/Merge-Cube/968302018" rel="nofollow">Walmart[/url] and <a href="https://www.amazon.com/MERGE-Cube-Holograms-Winning-Purchase/dp/B0741FNH18" rel="noopener nofollow" target="_blank">Amazon[/url] have it for less than the $15 MSRP as of this writing. The Merge Cube is covered on all sides with shiny silver symbols, which help your phone track its position as you hold it in view of the back camera.</p><p class="jumpTag"><a href="/article/3256144/phone-accessories/merge-cube-review.html#jump">To read this article in full, please click here[/url]</p></section></article>

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