Steam dropping MacOS VR support was always going to happenIf someone at Valve ever actually cared about this project, they got bored a while ago.
The timing for Apple's announcement that SteamVR would be coming to what was then called OSX was perfect. It happened on stage, not terribly long after Oculus founder Palmer Luckey very publicly snubbed Mac users. Like so many others, I was cautiously optimistic when Apple and Valve together announced SteamVR support for Macs. There weren't many things in Apple's lineup with GPUs capable of running the HTC Vive hardware at the time, but Apple had a plan to address this and it made a lot of people very happy.
Three years later, it's not surprising to see Valve pulling the plug on MacOS support. After all, nothing about this experience was what anyone had hoped it would be.
Even now, three years after the announcement, there isn't much you can buy off the shelf in an Apple store capable of supporting SteamVR. Certainly more options than previously, but in many cases if you have a MacBook and yo...
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Steam dropping MacOS VR support was always going to happen