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Author Topic: macOS Monterey to Offer Smoother Gameplay With Support for Adaptive-Sync Displays on Newer Macs  (Read 160 times)
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« on: June 13, 2021, 04:05:09 pm »

macOS Monterey to Offer Smoother Gameplay With Support for Adaptive-Sync Displays on Newer Macs

As part of WWDC this week, Apple revealed that newer Macs will be gaining support for Adaptive-Sync external displays with variable refresh rates in macOS Monterey.





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Apple says Adaptive-Sync displays will be supported on any Mac with Apple silicon, like the M1 chip, as well as "many" recent Intel-based Macs. When a supported Adaptive-Sync display is connected to a compatible Mac, users will be able to enable Adaptive-Sync mode by selecting a new variable refresh rate option in System Preferences > Displays.





Adaptive-Sync is a feature of the DisplayPort 1.2a specification, and it serves as the foundation of popular variable refresh rate display technologies like AMD FreeSync and Nvidia G-Sync, which will now be supported on newer Macs.





Macs gaining support for Adaptive-Sync displays will be particularly beneficial to gamers, as these displays can actively adjust their refresh rate to match a game's frame rate, providing smoother, lower-latency gameplay. Apps or games must be running in full-screen mode on macOS Monterey for Adaptive-Sync mode to function, according to Apple.





macOS Monterey is available now in beta for developers, with a public beta to follow in July. The software update will be released in the fall.<div class="linkback">Related Roundup: macOS Monterey</div><div class="linkback">Related Forum: macOS Monterey</div>
This article, &quot;macOS Monterey to Offer Smoother Gameplay With Support for Adaptive-Sync Displays on Newer Macs&quot; first appeared on MacRumors.com

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