Pages: [1]   Go Down
  Print  
Author Topic: Octopath Traveler retrospective: Taking a look back at a JRPG revival  (Read 161 times)
HCK
Global Moderator
Hero Member
*****
Posts: 79425



« on: March 08, 2022, 04:05:17 pm »

Octopath Traveler retrospective: Taking a look back at a JRPG revival

Looking back at the game that kicked off a new style for Square Enix.

With Triangle Strategy now available (at the time of this being written, our review is currently underway) we wanted to look back at the game single-handedly responsible for ensuring Triangle Strategy came to be. That bullet point belongs the 2017 JRPG Octopath Traveler.

Co-developed between Square Enix and Acquire Corp, Octopath Traveler would become the first in what is referred to as a spiritual series of "HD-2D" games, with the design mixing 2D sprites and HD artwork, resulting in some truly gorgeous games. In doing so, it's laid the foundation for a JRPG renaissance at Square Enix.

Understanding the history



While Triangle Strategy was developed by a different team called Artdink, there's no denying where it gets its DNA. Octopath Traveler was built using Unreal Engine 4 in a particular style, emulating the top-down perspective of older JRPG titles, while still embracing more modern graphical designs.

In...

Source: Octopath Traveler retrospective: Taking a look back at a JRPG revival
Logged
Pages: [1]   Go Up
  Print  
 
Jump to: